Last year we brought you advance info on a new game from Slitherine called Order of Battle: Pacific. Now that the release date is close we got in touch with the developers, The Artistocrats, for an interview and Lukas Nijsten kindly agreed to answer a few questions in his no doubt scarse free time in the run up to launch.
As we left the battle at the end of part 1 the Union’s assault and attack on Blackburn's Ford had stalled, however, everywhere else the battle was going well taking and crossing the stone bridge, and also getting past Buck Hill and across the stream in front of the stone house. The plan is to wait for a turn or two and rally the men, before carrying on the attack and trying to link up with the troops across from Lewis and Ball's Fords, before moving down to Blackburn's ford. Will this plan survive over the next few moves? Read on to find out.
Since we’re already on the topic of World War II, let’s move on to the second installment of our semi-regular “a fresh perspective gained through wargaming” series (see A View From The Bunker – Operation Husky? Another Allied mistake! for an earlier installment). This time, we’ll tackle one of my all-time favorite subjects – the Allied invasion of Normandy – which I fervently believe was a strategic and operational blunder.
One for the UK readership really – even in my most egotistical moments I can’t imagine anyone travelling to the UK just to meet me … This Saturday, 25th April, I’ll be visiting the UK’s largest miniature wargaming show, Salute, and would be more than happy to chat to readers about Wargamer.com or anything else really.
The Warhammer 40k universe is stuffed full of what seems like an endless supply of different military formations and hardware – which, usefully for a published, allows a whole raft of expansions to be made seamlessly to any given product. Slitherine are certainly utilising this with the series of expansions to their successful Warhammer 40,000: Armageddon title. Last month we had the Salamander’s Space Marine chapter added in Vulkan’s Wrath, and now it is the turn of the Blood Angels.
Large scale strategy games set in the Pacific Theatre of WW2, such as Matrix Games’ War in the Pacific - Admiral's Edition or their upcoming Order of Battle: Pacific, are extremely popular. However, by their very nature these large scale strategy games cannot show the nitty gritty of what actually happened in individual battles and encounters. Fortunately, the Second World War is one of the best documented conflicts of all time and there is an abundance of material available to fill this gap. Here at Wargamer.com we regularly carry historical articles for the Pacific Theatre of Operations penned by regular contributor John Dudek. Here we delve back to August 1942. We hope this adds context to your games.
A quick heads up for all you Matrix Games fans out there – and also for those who aren’t but may be interested in a price drop. Their current weekly price cut is their battalion level game Battlefront, released back in 2007
The war has just started. Two inexperienced armies face each other, both planning to attack their enemy in what will be the first full scale engagement of the American Civil War. The resulting battle, called either The First Battle of Bull Run or The First Manassas depending on whether you are Union or Confederate, came as rather a shock to both sides. Instead of deciding the war in a single blow it presaged years of bloody conflict – in fact, although seen as bloody at the time this battle was soon exceeded in terms of casualty rates as the war progressed.
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